207
gui/helpdialog.cpp:71
English
891
backends/platform/android/android.cpp:1105
English
921
backends/platform/ios7/ios7_osys_misc.mm:252
English
924
backends/platform/ios7/ios7_osys_misc.mm:317
English
944
backends/platform/libretro/src/libretro-os-utils.cpp:236
English
1246
engines/cine/metaengine.cpp:416
English
1247
engines/cine/metaengine.cpp:421
English
1275
engines/dgds/metaengine.cpp:77
English
1283
engines/draci/metaengine.cpp:155
English
1288
engines/draci/metaengine.cpp:192
English
1317
engines/freescape/metaengine.cpp:131
English
1331
engines/freescape/games/castle/castle.cpp:292
English
1339
engines/freescape/games/driller/driller.cpp:198
English I18N: drilling rig is an in game item
1440
engines/hugo/metaengine.cpp:175
English I18N: Move actor in the bottom direction
1486
engines/kyra/metaengine.cpp:159
English
1487
engines/kyra/metaengine.cpp:160
English
1531
engines/lure/metaengine.cpp:239
English I18N: Shift Cursor during fight to middle left
1532
engines/lure/metaengine.cpp:245
English I18N: Shift Cursor during fight to bottom left
1732
engines/saga/metaengine.cpp:298
English I18N: the boss key is a feature, that allows players to quickly switch to a fake screen that looks like a business application, typically to avoid detection if someone, like a boss, walks by while they are playing.
1735
engines/saga/metaengine.cpp:316
English