Exit Zen
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engines/mohawk/dialogs.cpp:121
English
1544
engines/mohawk/dialogs.cpp:133
English I18N: This Option is for hard-of-hearing. It makes it easier to solve the spaceship puzzle. Normally game uses strict binary logic here. We change it to use fuzzy logic. By default the option is off.
1545
engines/mohawk/dialogs.cpp:134
English
1546
engines/mohawk/dialogs.cpp:137
English
1547
engines/mohawk/dialogs.cpp:138
English
1548
engines/mohawk/dialogs.cpp:145
English I18N: Drop book page
1549
engines/mohawk/dialogs.cpp:149
English
1550
engines/mohawk/dialogs.cpp:154
English
1551
engines/mohawk/dialogs.cpp:286
English
1552
engines/mohawk/dialogs.cpp:358
English
1553
engines/mohawk/dialogs.cpp:358
English
1554
engines/mohawk/dialogs.cpp:360
English
1555
engines/mohawk/dialogs.cpp:360
English
1556
engines/mohawk/dialogs.cpp:365
English
1557
engines/mohawk/dialogs.cpp:366
English
1558
engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1484
English
1559
engines/mohawk/metaengine.cpp:290
English
1560
engines/mohawk/metaengine.cpp:295
English
1561
engines/mohawk/metaengine.cpp:302
English
1562
engines/mohawk/metaengine.cpp:316
English