Exit Zen
1665
engines/saga/detection_tables.h:875
English I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
1666
engines/saga/detection_tables.h:902
English I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
1667
engines/saga/detection_tables.h:928
English I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
1668
engines/saga/metaengine.cpp:137
English
1669
engines/saga/metaengine.cpp:268
English
1670
engines/saga/metaengine.cpp:269
English
1671
engines/saga/metaengine.cpp:270
English
1672
engines/saga/metaengine.cpp:271
English
1673
engines/saga/metaengine.cpp:272
English
1674
engines/saga/metaengine.cpp:273
English
1676
engines/saga/metaengine.cpp:298
English I18N: the boss key is a feature, that allows players to quickly switch to a fake screen that looks like a business application, typically to avoid detection if someone, like a boss, walks by while they are playing.
1677
engines/saga/metaengine.cpp:303
English
1678
engines/saga/metaengine.cpp:311
English
1679
engines/saga/metaengine.cpp:316
English
1680
engines/saga/metaengine.cpp:321
English
1681
engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80 engines/stark/metaengine.cpp:286 engines/trecision/metaengine.cpp:150 engines/vcruise/metaengine.cpp:182
English
1682
engines/saga/metaengine.cpp:339
English
1683
engines/saga/metaengine.cpp:344
English
1684
engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 engines/scumm/help.cpp:198 engines/tinsel/metaengine.cpp:287 engines/wintermute/keymapper_tables.h:1540
English I18N: Walk to where cursor points
1685
engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:203 engines/scumm/help.cpp:215 engines/twp/metaengine.cpp:182 engines/wintermute/keymapper_tables.h:122 engines/wintermute/keymapper_tables.h:1534
English