Exit Zen
1533
engines/mm/mm1/metaengine.cpp:155
English
1534
engines/mm/mm1/metaengine.cpp:157
English
1535
engines/mm/mm1/mm1.cpp:56
English
1536
engines/mm/mm1/mm1.cpp:108
English
1537
engines/mm/xeen/saves.cpp:294
English
1538
engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357
English I18N: Option for fast scene switching
1539
engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357
English
1540
engines/mohawk/dialogs.cpp:116
English
1541
engines/mohawk/dialogs.cpp:117
English
1542
engines/mohawk/dialogs.cpp:120
English
1543
engines/mohawk/dialogs.cpp:121
English
1544
engines/mohawk/dialogs.cpp:133
English I18N: This Option is for hard-of-hearing. It makes it easier to solve the spaceship puzzle. Normally game uses strict binary logic here. We change it to use fuzzy logic. By default the option is off.
1545
engines/mohawk/dialogs.cpp:134
English
1546
engines/mohawk/dialogs.cpp:137
English
1547
engines/mohawk/dialogs.cpp:138
English
1548
engines/mohawk/dialogs.cpp:145
English I18N: Drop book page
1549
engines/mohawk/dialogs.cpp:149
English
1550
engines/mohawk/dialogs.cpp:154
English
1551
engines/mohawk/dialogs.cpp:286
English
1552
engines/mohawk/dialogs.cpp:358
English