Exit Zen
1109
engines/asylum/metaengine.cpp:130
English
1110
engines/asylum/metaengine.cpp:135
English
1111
engines/asylum/metaengine.cpp:140
English
1112
engines/asylum/metaengine.cpp:145
English
1113
engines/asylum/metaengine.cpp:152
English
1114
engines/asylum/metaengine.cpp:171 engines/asylum/metaengine.cpp:198 engines/cine/metaengine.cpp:365 engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:195 engines/tinsel/metaengine.cpp:262
English I18N: Move Actor to upwards direction
1115
engines/asylum/metaengine.cpp:177 engines/asylum/metaengine.cpp:205 engines/cine/metaengine.cpp:372 engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:201 engines/tinsel/metaengine.cpp:268
English I18N: Move Actor to downwards direction
1116
engines/asylum/metaengine.cpp:183 engines/asylum/metaengine.cpp:212 engines/cine/metaengine.cpp:379 engines/hdb/metaengine.cpp:225 engines/lure/metaengine.cpp:218 engines/nancy/input.cpp:207 engines/tinsel/metaengine.cpp:274
English I18N: Move Actor to left direction I18N: Move actor left during fight
1117
engines/asylum/metaengine.cpp:189 engines/asylum/metaengine.cpp:219 engines/cine/metaengine.cpp:386 engines/hdb/metaengine.cpp:231 engines/lure/metaengine.cpp:226 engines/nancy/input.cpp:213 engines/tinsel/metaengine.cpp:280
English I18N: Move Actor to right direction I18N: Move actor right during fight
1118
engines/asylum/metaengine.cpp:226
English
1119
engines/asylum/metaengine.cpp:232
English
1120
engines/asylum/metaengine.cpp:238
English
1121
engines/asylum/metaengine.cpp:245
English
1122
engines/asylum/metaengine.cpp:252
English
1123
engines/asylum/metaengine.cpp:259
English
1124
engines/asylum/asylum.cpp:203
English I18N: Warn user about loading potentially incompatible saved game
1125
engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:863
English
1126
engines/bagel/metaengine.cpp:41
English
1127
engines/bagel/metaengine.cpp:42
English
1128
engines/bagel/metaengine.cpp:83
English