1144 engines/bladerunner/metaengine.cpp:89 | ||
1145 engines/bladerunner/metaengine.cpp:90 | ||
1146 engines/bladerunner/metaengine.cpp:100 | ||
1147 engines/bladerunner/metaengine.cpp:101 | ||
1148 engines/bladerunner/metaengine.cpp:111 | ||
1149 engines/bladerunner/metaengine.cpp:112 | ||
1150 engines/bladerunner/metaengine.cpp:199 | ||
English
I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
|
||
1151 engines/bladerunner/metaengine.cpp:201 | ||
English
I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
|
||
1152 engines/bladerunner/metaengine.cpp:203 | ||
English
I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
|
||
1153 engines/bladerunner/metaengine.cpp:210 | ||
English
I18N: This keymap is the main way for the user interact with the game.
It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
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||
1154 engines/bladerunner/metaengine.cpp:220 | ||
English
I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
In Blade Runner's official localizations, there is a description of this keymap
on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
TOGGLE MCCOY'S COMBAT MODE
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||
1155 engines/bladerunner/metaengine.cpp:229 • engines/scumm/help.cpp:79 • engines/scumm/metaengine.cpp:929 • engines/twp/metaengine.cpp:162 • engines/zvision/metaengine.cpp:284 | ||
1156 engines/bladerunner/metaengine.cpp:242 | ||
English
I18N: This keymap allows skipping the current line of dialogue.
In Blade Runner's official localizations, there is a description of this keymap
on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
SKIP PAST CURRENT LINE OF DIALOGUE
|
||
1157 engines/bladerunner/metaengine.cpp:253 | ||
English
I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
In Blade Runner's official localizations, there is a description of this keymap
on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
GAME OPTIONS
|
||
1158 engines/bladerunner/metaengine.cpp:264 | ||
English
I18N: This keymap opens the KIA database on one of the investigation tabs,
CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
In Blade Runner's official localizations, there is a description of this keymap
on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
ACTIVATE KIA CLUE DATABASE SYSTEM
|
||
1159 engines/bladerunner/metaengine.cpp:282 | ||
English
I18N: This keymap works within the KIA Save Game screen
and allows submitting a selected existing save game for deletion.
|
||
1160 engines/bladerunner/metaengine.cpp:296 | ||
1161 engines/bladerunner/metaengine.cpp:303 | ||
1162 engines/bladerunner/metaengine.cpp:311 | ||
English
I18N: This keymap allows (in KIA only) for a clue to be set as private or public
(only when the KIA is upgraded).
|
||
1163 engines/bladerunner/metaengine.cpp:330 • engines/freescape/games/dark/dark.cpp:183 • engines/freescape/games/driller/driller.cpp:121 • engines/pegasus/pegasus.cpp:2825 | ||
English
I18N: This keymap opens KIA's SAVE GAME tab.
In Blade Runner's official localizations, there is a description of this keymap
on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
SAVE GAME
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||