Exit Zen
1402
engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
English I18N: Action in In Cold Blood
1403
engines/kyra/detection_tables.h:75
English
1404
engines/kyra/detection_tables.h:76
English
1405
engines/kyra/detection_tables.h:78
English
1406
engines/kyra/detection_tables.h:1369
English
1407
engines/kyra/detection_tables.h:1385
English I18N: The file in the game directory needs to be extracted
1408
engines/kyra/metaengine.cpp:48
English I18N: Studio audience adds an applause and cheering sounds whenever Malcolm makes a joke.
1409
engines/kyra/metaengine.cpp:49
English
1410
engines/kyra/metaengine.cpp:62
English
1411
engines/kyra/metaengine.cpp:74
English I18N: Helium mode makes people sound like they've inhaled Helium.
1412
engines/kyra/metaengine.cpp:75
English
1413
engines/kyra/metaengine.cpp:90
English I18N: When enabled, this option makes scrolling smoother when changing from one screen to another.
1414
engines/kyra/metaengine.cpp:91
English
1415
engines/kyra/metaengine.cpp:105
English I18N: When enabled, this option changes the cursor when it floats to the edge of the screen to a directional arrow. The player can then click to walk towards that direction.
1416
engines/kyra/metaengine.cpp:106
English
1417
engines/kyra/metaengine.cpp:119
English I18N: When enabled, this option will fill in an autogenerated savegame description into the input prompt where.
1418
engines/kyra/metaengine.cpp:120
English
1419
engines/kyra/metaengine.cpp:134
English I18N: HP stands for Hit Points
1420
engines/kyra/metaengine.cpp:135
English
1421
engines/kyra/metaengine.cpp:147
English I18N: L/R stands for Left/Right