ScummVM 0.4.1, a stability-focused point release, is now available for download. Changes since 0.4.0 include: *Several crashes/bugs have been fixed in Curse of Monkey Island. *Several iMUSE and music-related bugs have been fixed. *AdvMame3X is new, giving a 3x scaled and AdvMame-smoothed game. *Fixed airport doors in Zak McKracken *Fixed crash in SDL backend The source code, as well as binaries for Linux, Windows, Mac OS X, Solaris and PalmOS are already available at our [download page](/downloads/). As always, other binaries (for PocketPC, MorphOS, Dreamcast and others) will follow shortly.
ScummVM has just entered a CVS freeze and testing, to prepare for an eventual 0.5.0 stable release (hopefully at the end of July). But we need *YOUR* help! Please click that little 'Documentation' option over there, and look at the [0.5.0 release checklist](http://www.scummvm.org/documentation.php?view=release). If there is a game that is listed as needing testing, and you happen to feel like playing it through with the latest development version of ScummVM, please do so and let us know the results. Further information is on the checklist page. Besides many fixes that will be in the upcoming 0.5.0, especially in the area of music, comes support for three new games: *Enhanced Maniac Mansion *Enhanced Zak McKracken ***Beneath a Steel Sky**, thanks to the support of Revolution In other news, Anonymous CVS is (and has been for some time) lagging behind the official development tree. If you want the bleeding-edge CVS (for testing, as an example), please use the 'Source Snapshot' on the Download page over Anonymous CVS. And of course, **Be Vigilant**
Version 0.5.0 of ScummVM, the classic adventure game interpreter, has just been released. This is our most tested version yet, thanks to everybody who answered our call for testing. Thanks! So what's new? Well, besides the usual bugfixes and improvements are: *Extensive overhaul of the music subsystem, more games now support music *Support for the Enhanced (V2) versions of Maniac Mansion and Zak McKracken *Support for Beneath a Steel Sky, made possible thanks to Revolution Software supplying us with the original assembly source code! *Aspect Ratio correction added, by popular request A link to the release notes and a more detailed list of changes can be found over on the [downloads page](/downloads/), along with the downloads... and our special (worst kept secret :) surprise! As an extra SPECIAL bonus, the really really wonderful people at [Revolution Software Ltd.](http://www.revgames.com) have decided to allow us to make Beneath a Steel Sky \*freeware!\* You can download either the CD version (70M, includes speech) or the smaller Floppy version (8M), along with ScummVM 0.5.0, from the [downloads page](/downloads/). Enjoy! Oh, and there is that little donate button down there on the left. We need to buy our Dreamcast porter a copy of Simon the Sorcerer :)
Although ScummVM 0.5.0 is our most tested version yet, a few problems always slip through the cracks. Among some other minor issues, it has come to our attention that Beneath a Steel Sky may occasionally produce unusable save games. Although this is a timing issue, and very rare on most systems, a small group of people may discover this happening fairly often. A ScummVM 0.5.1 point release is planned in the near-future to fix this, and several other smaller issues which have came to our attention. Also, the manual for Beneath a Steel sky and possibly a scan of the included comic will be available for download later in the week. Thanks for everybody's support, and assistance in making our project even better!
ScummVM is a cross-platform interpreter for several point-and-click adventure engines. This includes all SCUMM-based adventures by LucasArts, Simon the Sorcerer 1&2 by AdventureSoft, Beneath a Steel Sky and Broken Sword I & II by Revolution, and many more.
ScummVM version 0.5.1 was released today, fixing several issues uncovered since ScummVM 0.5.0. The following changes are included in this release: *Beneath a Steel Sky savegame code completely rewritten, eliminating several situations where ScummVM 0.5.0 would produce unusable 'frozen' saved games *Several other Beneath a Steel Sky bugs have been fixed *Some Curse of Monkey Island actor graphical issues have been fixed *Some issues when running ScummVM fullscreen under MacOS X have been resolved *MorphOS port has undergone several critical bugfixes *Dreamcast port now supports Simon the Sorcerer 1 and 2 We recommend all users upgrade to this release. Please note that whilst BASS saves from 0.5.0 are compatible with this release, we recommend restarting your game using the 0.5.1 save system if you continue to experience problems.