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News GPL-2.0 43% 3,552 298,626 116
Strings GPL-2.0 88% 244 3,598 17 4 9
Project website www.scummvm.org
Project maintainers User avatar criezy User avatar mataniko User avatar sev- User avatar rootfather
Translation license GPL-2.0 Strings News
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Hosted words 552,393
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ScummVM Website / NewsFrench

A year has passed and ScummVM 1.7.0 is here.

With this release we have added support for 5 completely new games. These are:

* *The Neverhood*
* *Mortville Manor*
* *Voyeur*
* *Return to Ringworld*
* *Chivalry is Not Dead*

Also, we have updated the MT-32 emulator, added an OpenGL backend, improved many aspects of the GUI, enhanced the AGOS engine, made *Urban Runner*'s videos less CPU-demanding, fixed tons of bugs in dozens of SCI games, improved sound in *Loom* and *Indiana Jones and the Last Crusade* and improved platform portability for the Tony and Tinsel engines.

But this is not all. We have added experimental support for the OUYA console (we couldn't add GCW-Zero support simply because sev *still* awaits his console from [Kickstarter](https://www.kickstarter.com/projects/gcw/gcw-zero-open-source-gaming-handheld/posts)), made major improvements to the PS2 port and merged the Bada with Tizen ports.

The full list with all changes mentioned can be found in [our release notes](https://downloads.scummvm.org/frs/scummvm/1.7.0/ReleaseNotes) and the release can be obtained as usual from our [downloads page](/downloads/).

Everybody Way Oh!
Une année s'est écoulée et ScummVM 1.7.0 est arrivé.

Avec cette version, nous avons ajouté le support de 5 jeux complètement nouveaux. Les voici :

* *The Neverhood*
* * Le Manoir de Mortevielle* (EN: *Mortville Manor)*)
* *Voyeur*
* * Return to Ringworld*
* *Chivalry is Not Dead*

Nous avons également mis à jour l'émulateur MT-32, ajouté un backend OpenGL, amélioré de nombreux aspects de l'interface graphique, amélioré le moteur AGOS, rendu les vidéos de *Urban Runner* moins gourmandes en ressources CPU, corrigé des tonnes de bugs dans des dizaines de jeux SCI, amélioré le son dans *Loom* et *Indiana Jones and the Last Crusade* et amélioré la portabilité des plateformes pour les moteurs Tony et Tinsel.

Mais ce n'est pas tout. Nous avons ajouté un support expérimental pour la console OUYA (nous n'avons pas pu ajouter le support de GCW-Zero simplement parce que sev attend *toujours* sa console de la part de [Kickstarter](https://www.kickstarter.com/projects/gcw/gcw-zero-open-source-gaming-handheld/posts)), apporté des améliorations majeures au portage PS2 et fusionné les portages Bada et Tizen.

La liste complète de tous les changements mentionnés ci-dessus se trouve dans [nos notes de version](https://downloads.scummvm.org/frs/scummvm/1.7.0/ReleaseNotes) et la version peut être obtenue comme d'habitude sur notre [page de téléchargements](/downloads/).

Everybody Way Oh !
3 days ago
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ScummVM Website / NewsFrench

The forthcoming 1.7.0 release of ScummVM is almost here! This time around, we have a total of five newly supported games:

* *Chivalry Is Not Dead*
* *Mortville Manor*
* *Return to Ringworld*
* *The Neverhood*
* *Voyeur*

But before we can release the latest and greatest version of ScummVM, we need help testing out all these new games. Besides the aforementioned new games for this release, the DOS floppy versions of *Indiana Jones and the Last Crusade* and *Loom*, require testing running with our AdLib emulator. You can always check out which games still need testing on [our wiki](http://wiki.scummvm.org/index.php/Release_Testing/1.7.0). There are also a few other old classics on that list that could use another run through.

A [daily build](/downloads/#daily) is all that is required to get started. If you happen to find any bugs, please report them on the [bug tracker](http://bugs.scummvm.org/). After completing one of the games, please let us know on [the forums](http://forums.scummvm.org/viewtopic.php?t=13639) so we can post the results up on the [wiki page](http://wiki.scummvm.org/index.php/Release_Testing/1.7.0). Be sure to follow our guidelines for release testing, which can be found [on the wiki](http://wiki.scummvm.org/index.php/Release_Testing) as well.

And while you play through these newly supported games, please submit some [screenshots](http://wiki.scummvm.org/index.php/Screenshots)!
La prochaine version 1.7.0 de ScummVM est presque arrivée ! Cette fois-ci, nous avons un total de cinq jeux nouvellement supportés :

* *Chivalry Is Not Dead*
* *Le Manoir de Mortevielle* (EN: *Mortville Manor*)
* *Return to Ringworld*
* *The Neverhood*
* *Voyeur*

Mais avant de pouvoir sortir la dernière et meilleure version de ScummVM, nous avons besoin d'aide pour tester tous ces nouveaux jeux. Outre les nouveaux jeux mentionnés ci-dessus, les versions DOS de *Indiana Jones and the Last Crusade* et *Loom* doivent être testées avec notre émulateur AdLib. Vous pouvez toujours vérifier quels jeux doivent encore être testés sur [notre wiki](http://wiki.scummvm.org/index.php/Release_Testing/1.7.0). Il y a aussi quelques autres vieux classiques sur cette liste qui pourraient être testés à nouveau.

Une [compilation quotidienne](/fr/downloads/#daily) est tout ce dont vous avez besoin pour commencer. Si vous trouvez des bugs, veuillez les signaler sur le [bug tracker](http://bugs.scummvm.org/). Après avoir terminé l'un des jeux, veuillez nous en informer sur [les forums](http://forums.scummvm.org/viewtopic.php?t=13639) afin que nous puissions publier les résultats sur la [page wiki](http://wiki.scummvm.org/index.php/Release_Testing/1.7.0). Pensez à suivre nos directives pour les tests de versions, que vous trouverez également [sur le wiki](http://wiki.scummvm.org/index.php/Release_Testing).

Et pendant que vous jouez à ces jeux nouvellement pris en charge, envoyez-nous des [captures d'écran](http://wiki.scummvm.org/index.php/Screenshots) !
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