Just a quick news post to let everybody know that ScummVM 0.6.0 is still in-progress. Unfortunatly, recent downtime and other issues with SourceForge.net have delayed the branching and final testing of this release, but we're still hoping to get it out as soon as we can! On another note, continuing the current rash of computer problems, all scummvm.org e-mail addresses are currently broken. We hope to fix this within the next few days, and no messages should be lost. If however you want to discuss something important with us, we really suggest talking to us in real-time on our IRC channel (#scummvm, on irc.freenode.net).
We have recently branched ScummVM 0.6.0, and are now entering the final testing phase. As such, we would be most happy if people could test the latest daily builds (or CVS build from tag 'branch-0-6-0' and report their results. We have already conducted preliminary testing of several games, but the following still have not been tested and should take priority: *V1 Maniac Mansion *V2 Maniac Mansion *V1 Zak McKracken *V2 Zak McKracken *EGA Indiana Jones 3 *VGA Indiana Jones 3 *EGA Monkey Island 1 *Monkey Island 2 *The Dig *Curse of Monkey Island (Monkey 3) Please report bugs in our bug tracker and successful completions of games on our General Forum. Thanks in advance for helping to shape up the next release of ScummVM!
What? We promised more frequent news updates? You lie! Prove it!... News archives you say? Pfffah. Um. We were hacked! We are nearing the final release of ScummVM 0.6.0, and there are just a few last minute bugs to fix. We're also waiting for a reply to an e-mail from [two](http://www.mobygames.com/developer/sheet/view/developerId,1859/)[people](http://www.mobygames.com/developer/sheet/view/developerId,1858/) whom have recently gone on an international jaunt, under the guise of 'work'. We have heard rumors they have been seen in San Francisco running around naked screaming "I'm working, I'm working". If spotted, approach with extreme caution, as they may be holidaying and dangerous. On a related, but more serious note, since the above pair are reasonably incommunicardo, we may be releasing ScummVM 0.6.0 without the previously promised freeware game, which will instead be released at a later stage. We will leave you now with the promised blatently stolen quote. There is no subliminal message enclosed. Honest. > Anyway, to answer your question, to get into the games industry, **b**reak into the Sony party at E3, walk aro**u**nd sa**y**ing "Online multi**p**layer i**s** the future," and if nobod**y** has hired you by 11:00 pm, sleep with the first person you hear speaking either Japanese or French. Worked for me! \- Tim S**ch**afer, as seen **on**[DoubleFine](http://www.doublefine.com/news.htm), replying to **a** n**ut**ty fan**s** e-mail. Finally, Ender, your humble (yet lazy) news poster and co-project leader would like to let any Sony employees who happen to read this site know that he believes Online multiplayer is the future. We're not even going to touch the Sam and Max 2 thing. (Boo! Hiss!) Stay tuned for more zany and space-filling content-less news posts in the future!
ScummVM 0.6.0 will be released in the next 48 hours, along with our super special yet not really all that secret surprise! Keep your eyes on this page!
**In other news, ScummVM will be featured on TechTV's Call for Help show, on the 19th of March as Free File of the Day.** The ScummVM project is pleased to announce the immediate release of ScummVM 0.6.0. ScummVM is a graphic adventure game interpreter designed to allow users to play many classic adventure game titles on various computer systems; (Linux, Windows 2000/XP, \*BSD, Mac OS X, PocketPC/Handheld PC, Palm, Dreamcast and more) Version 0.6.0 brings with it a new milestone in ScummVM history, with all LucasArts/LucasFilm SCUMM adventure titles now being supported. We are also proud to announce in conjunction with ScummVM 0.6.0 the release of the classic adventure game 'Flight of the Amazon Queen' (originally available for the Amiga and DOS) as freeware. The ScummVM team would like to thank the authors Steve Stamatiadis and John Passfield for providing the team with the source code to this classic game, and allowing us to release it. So, what's new? ScummVM 0.6.0 includes, as usual, many bugfixes in all supported game engines. There have also been dramatic fixes and improvements in the area of sound and music, as well as a greatly improved game management/options screen and two new graphics modes (HQ2x and HQ3x). Most importantly, we have also added new support for the following games: *The classic V1 versions of the original LucasArts SCUMM games Maniac Mansion and Zak McKracken and the LucasArts SCUMM game 'Full Throttle' *Broken Sword 1 and Broken Sword 2. Many thanks to Revolution for providing us with the source-code to these games. *Support for Flight of the Amazon Queen. Thanks to Steve and John for providing us with the source code to this game, and permitting its release as freeware. ScummVM 0.6.0, the two freeware games Flight of the Amazon Queen and Beneath a Steel Sky, as well as converted cutscenes required for playing Broken Sword 1 and Broken Sword 2 may be downloaded from the [Download Page](/downloads/)