"You are in the front yard of a large, abandoned Victorian house." You can now experience adventure game history, and play Sierra's early *Hi-Res Adventure #1: Mystery House* in ScummVM. Dare you leap back to 1980 and take the steps up to the porch? Grab the game and a [daily build](/downloads/#daily), and join our testing by stepping back in time. We're proud to announce that we now also have support for several other games using the same ADL system — which feature advanced technologies such as color graphics! Perhaps you'd rather save the planet (*Hi-Res Adventure #0: Mission Asteroid*), or save the princess ( *Hi-Res Adventure #2: The Wizard and the Princess*)? We're working on the rest of the *Hi-Res Adventure* games, but in the meantime, we're releasing support for the Apple II versions of these three games for testing, and look forward to seeing any bug reports for problems you might find. We'd like to include these in our next release, so be sure to read through our [testing guidelines](http://wiki.scummvm.org/index.php/Release_Testing), and don't forget to take some [screenshots](http://wiki.scummvm.org/index.php/Screenshots). *Mystery House* was released into the public domain by Sierra On-Line in 1987, to celebrate their 7th anniversary. You can [download it](https://www.scummvm.org/games/#mysthous) for free. For more details about the other games and where you might be able to buy a copy, take a peek at [our wiki pages](http://wiki.scummvm.org/index.php/ADL). If you happen to have original floppies for any of the *Hi-Res Adventure* games (for any platform), we want to hear from you. In particular, if you have an Apple II version of *Hi-Res Adventure #3: Cranston Manor*, please get in touch. Many of these games are rare, and we cannot add support for all the different releases without your help!
Our one month testing period is over. Thanks to a lot of help from you, our fellow users and testers, we are now ready to ship our next release. As always, we have been busy adding more games and enhancing old ones. Now, after many years in production, we are proud to announce support for *Myst* and *Myst: Masterpiece Edition*. Besides that, we now support *U.F.O.s* and the early Sierra Hi-Res adventures, namely *Hi-Res Adventure #0: Mission Asteroid*, *Hi-Res Adventure #1: Mystery House* and *Hi-Res Adventure #2: The Wizard and the Princess*, for a total of six newly supported games. With this release we are switching to SDL 2, so please, [report any bugs](https://bugs.scummvm.org) you encounter. Last time we introduced Sparkle-based updates for Mac, and now we're trying to launch it also for Windows. Hopefully, you will see it in action once we release our next version. Once again, we would like to mention that auto-updating is selected as an opt-in during your first start up. By default, if you enable it, it will check weekly for new releases. Screenshots of this in action can be seen at [the WinSparkle website](https://winsparkle.org). Notable bugfixes and enhancements include Hercules rendering and font for the AGI games, numerous bugfixes to SCI games, enhanced *Sherlock* games experience, and AmiUpdate on the Amiga port. The full list of changes included in this release can be found in [the release notes](https://downloads.scummvm.org/frs/scummvm/1.9.0/ReleaseNotes) and the binaries are provided on our [downloads page](/downloads/). Wait no more, and start playing *Myst* or *U.F.O.s* right now!
The Dude... the Pipe... the Dark-Burrow-Dweller... and you. After several years of development, the ScummVM Team is pleased to announce full support for the obscure, fancy, and engaging adventure game *The Full Pipe* (Полная Труба in Russian). Grab your Game CD (Android and iOS versions are not supported), the [daily build](/downloads/#daily), and help us test Dude's adventures in the world of Small Fries. The game is not available in English, but doesn't have any text other than in the menus. Thus if you don't have the game already you can buy the German version published by [Daedalic Entertainment](http://www.daedalic.de/de/Game/Full_Pipe). Before you start your test run, we encourage you to read through our [testing guidelines](http://wiki.scummvm.org/index.php/Release_Testing), and please take some [screenshots](http://wiki.scummvm.org/index.php/Screenshots) along the way. Now, go! The Dude just has fallen into the deep full pipe.