![GSoC Logo](/data/news/GSoC2017Logo.png) A couple of days ago, Google announced the organizations that have been accepted for Google Summer of Code 2019. We are very pleased to announce that ScummVM is one of them, together with our sister project ResidualVM. The Summer of Code is a yearly event organized by Google to encourage students to contribute to open source projects. Open source organizations provide mentors and projects to work on, while Google give some money to participating students. You can find more information on the [official web site](https://summerofcode.withgoogle.com). We also have some information on [our wiki](http://wiki.scummvm.org/index.php/Summer_of_Code), and in particular [project rules](http://wiki.scummvm.org/index.php/Summer_of_Code/Project_Rules) that applicants will need to follow. Are you ready for a great adventure? Do you want to contribute to one of the largest game preservation projects known to mankind? Then ScummVM and ResidualVM are waiting for you! Have a look at [our ideas page](http://wiki.scummvm.org/index.php/Summer_of_Code/GSoC_Ideas_2019). Of course, you are also very welcome to bring your own idea! Students have until April 9 to write and submit proposals for the project they want to work on. The accepted proposals will be announced on May 6, and there will be a few weeks for community bonding before the start of the coding period on May 27. In any case, don't hesitate to chat with us on IRC! #scummvm and #residualvm in the Freenode network are the place to go!
![ScummVM Modern Theme Remastered](/data/news/20190413.png)Time flies so fast! It's been 10 years since we introduced the "Modern Theme" to ScummVM. After all those years, it surely was time for an update. Over the last couple of weeks, ScummVM team member mataniko carefully updated the theming of ScummVM. The new theme follows modern design principles while preserving our own design philosophy. From now on, future versions of ScummVM [(including current nightly builds!)](https://buildbot.scummvm.org/#/snapshots) will include the new theme by default. Already missing the old theme? Don't worry! The old "ScummVM Modern" theme can be selected in ScummVM's options at any time. What do you think about the new theme? [Let us know in our forums!](https://forums.scummvm.org/viewtopic.php?f=1&t=14850&p=87219) As always, your feedback is greatly appreciated.
![GSoC Logo](/data/news/GSoC2017Logo.png) Last week Google announced the accepted projects for this year's Summer of Code. We are pleased and excited to say that ScummVM will be mentoring four students this year. All four of them will work on game engines: *Andrii Prykhodko (a.k.a. whiterandrek) is back and will be working on adding support for the ***[Red Comrades 1: Save the Galaxy](https://www.mobygames.com/game/red-comrades-save-the-galaxy-reloaded)*** and ***[Red Comrades 2: For the Great Justice](https://www.mobygames.com/game/red-comrades-2)*** games to ScummVM. *Nipun Garg will be working on adding support for ***[Hyperspace Delivery Boy!](https://www.mobygames.com/game/hyperspace-delivery-boy)*** game to ScummVM. *Jaromír Wysoglad (a.k.a. Jarda) will be working on the second part of the ***[Mission Supernova](http://www.mobygames.com/game/dos/mission-supernova/)*** game. *Antonio Román Cerezo (a.k.a. Kyranet) will be working on implementing networking in ScummVM for the ***[Moonbase Commander](http://www.mobygames.com/game/moonbase-commander)*** game. Please welcome with us our four adventurous students for what we hope will be a productive and interesting summer! And as always you can follow their progress throughout the summer on the [ScummVM Blogs](http://planet.scummvm.org).
We are always thrilled to explore new ways to bring our community closer together. Today, we are proud to announce our next step in this journey - we are now present on [Discord!](https://discord.gg/4cDsMNtcpG) No matter if you just want to hang around with the ScummVM community or to discuss the latest development, this is the (new!) place to go! See you on Discord! Please note that despite the introduction of the new Discord server, our Forums and IRC channel on the Freenode network are still available and we have absolutely no plans to disable them in the future.
It's always exciting to see the wide variety of devices that are able to run your favourite adventure games thanks to ScummVM. Today, we are proud to announce that the number of devices has grown again by the immediate availability of ScummVM for the Nintendo Switch! Thanks to Cpasjuste and rsn8887, you are now able to use ScummVM on the go. In order to run ScummVM on your Switch, you need a modded console that's able to run homebrew software. Don't worry - there's plenty of documentation about enabling homebrew on the Nintendo Switch available online. This new port already has it's own page in [our wiki](https://wiki.scummvm.org/index.php?title=Nintendo_Switch). You should definitely have a look on the wiki page since it contains lots of useful information on how to use ScummVM on the Switch. If you have any further questions regarding this port, feel free to visit our [forums](https://forums.scummvm.org/viewforum.php?f=24). Our [buildbot](https://buildbot.scummvm.org/#/snapshots) is already providing development versions for the Nintendo Switch. Go grab them while they're hot!
Our ScummVM team is looking for Blade Runners who will help find, chase, and retire bugs which escaped from the off-world data colonies. These bugs are not dangerous and they won't stop you from discovering more secrets and choosing your fate. Your spinner, gun, ESPER machine and Voight - Kampff machine will be at your disposal. We are announcing that Blade Runner is ready for testing. The following languages are supported -English (both CD and DVD releases), German, Italian, French, Spanish, and the unofficial Russian version by Fargus Multimedia. Find your copy of Blade Runner, [grab the latest development build of ScummVM](https://buildbot.scummvm.org/#/snapshots) (NOT the latest stable build) and [copy the necessary files](https://wiki.scummvm.org/index.php?title=Datafiles#Blade_Runner). Now you can play the game with subtitles! Just download [the subtitles zip file](https://www.scummvm.org/games/#bladerunner) extract the subtitles.mix and place it among the rest of the Blade Runner files. So far we have only English and French subtitles, however, if you want to help us transcribe other languages from audio, please [contact peterkohaut & praetorian](https://www.scummvm.org/contact/). Note that when you add your game directory in ScummVM you'll be presented with two choices for the game. The first option is for the original game and will simply be named "Blade Runner"; we're mainly interested for your feedback for this version of the game, since it is considered feature complete. The other option is for importing the game with restored content and is named "Blade Runner with restored content"; this version is still work-in-progress and not yet complete. If you're testing this version please specify it explicitly in your [feedback and bug reports](https://bugs.scummvm.org/). If your version of the game is not supported, please [create a feedback report with MD5](https://wiki.scummvm.org/index.php/Reporting_unknown_MD5_checksums) so that we can add support for it.
You arrive in a dark cave, in the mysterious land of Mordavia... Gear up your hero and face your old foe, the insidious Ad Avis! If you feel overwhelmed by this quest, you can always chill out with a game from the Hoyle collection! The ScummVM team is proud to announce support for the following games, which are ready for public testing: *Quest for Glory: Shadows of Darkness (aka QFG4) *Hoyle Classic Games *Hoyle Bridge *Hoyle Children's Collection *Hoyle Solitaire Both the CD and floppy versions of QFG4 are supported. Do note that the poker game of Hoyle Classic Games is not supported yet. So, break out your copies, or buy QFG4 digitally on [GOG](https://www.gog.com/game/quest_for_glory), and grab the [latest development build](https://buildbot.scummvm.org/#/snapshots) of ScummVM for your preferred platform. Any problems found should be reported on our [Issue Tracker](https://bugs.scummvm.org/).
The year is 1685. The place is Versailles. Somebody has threatened to burn the castle and Alexandre Bontemps, the Premier valet of King Louis XIV, is asking for your help. You have until the end of the day to investigate and save the castle. The ScummVM team is proud to announce support for Cryo's Versaille 1685 game and needs your help to test the game. Grab your copy of Versailles 1685 (the DOS, Windows, and Macintosh versions are supported), download the [latest development build](https://buildbot.scummvm.org/#/snapshots) of ScummVM, and start exploring the castle and its surroundings. While you do so, please report any bugs you find on our [issue tracker](https://bugs.scummvm.org) and take [screenshots](https://wiki.scummvm.org/index.php?title=Screenshots) of interesting places.
The ScummVM team is thrilled to announce support for one of John Romero’s creations, the game *Hyperspace Delivery Boy!* All known versions are supported, including Linux, Windows and PocketPC. If you don’t own a copy, you can get the demo from our [demos section](/demos/) So grab your copy of the game and help us with testing it using the [latest development build](https://buildbot.scummvm.org/#/snapshots) of ScummVM. If your version of the game is not recognized or if you find any bugs, please report them on our [issue tracker](https://bugs.scummvm.org). And as always, have fun!
A long time ago, in 2013, Kamil Zbróg and Łukasz Wątka, a GSoC student, were working on support for the game *The Prince and the Coward* or *Książę i Tchórz*, as it was called originally in Polish. The game engine sat in limbo, however, because we were trying to work on the English translation. Unfortunately, that work is only about ¼th done, and we need your help. Nevertheless, we would like to announce support for this game. All released versions are supported, including Polish original, German release and the Russian translation. Take your copy of the game and give it a try. You will need a [daily development build](https://buildbot.scummvm.org/#/snapshots) for that. As always, please submit the bug reports to our [issue tracker](https://bugs.scummvm.org/). Also, if you happen to know Polish, German, or Russian, you are welcome to help us with the translation. The short instructions are provided [here](https://wiki.scummvm.org/index.php?title=Prince#Translation). Powodzenia!