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Exit Zen
1095
engines/agos/metaengine.cpp:376
English
1197
engines/cge/metaengine.cpp:215 engines/hopkins/metaengine.cpp:225 engines/sword1/metaengine.cpp:283
English
1226
engines/cine/metaengine.cpp:260
English
1227
engines/cine/metaengine.cpp:261
English
1229
engines/cine/metaengine.cpp:283
English
1230
engines/cine/metaengine.cpp:290
English
1232
engines/cine/metaengine.cpp:300
English
1233
engines/cine/metaengine.cpp:307
English
1235
engines/cine/metaengine.cpp:320 engines/saga/metaengine.cpp:394
English
1237
engines/cine/metaengine.cpp:335
English
1239
engines/cine/metaengine.cpp:345
English
1240
engines/cine/metaengine.cpp:351
English
1241
engines/cine/metaengine.cpp:358
English I18N: Opens collision map of where the actor can freely move
1242
engines/cine/metaengine.cpp:393
English I18N: Move Actor to top-left direction
1243
engines/cine/metaengine.cpp:399
English I18N: Move Actor to top-right direction
1244
engines/cine/metaengine.cpp:405
English I18N: Move Actor to bottom-left direction
1245
engines/cine/metaengine.cpp:411
English I18N: Move Actor to bottom-right direction
1246
engines/cine/metaengine.cpp:416
English
1247
engines/cine/metaengine.cpp:421
English
1267
engines/cruise/metaengine.cpp:160 engines/tucker/metaengine.cpp:196
English I18N: Game runs at faster speed