1095 engines/agos/metaengine.cpp:376 | ||
1246 engines/cine/metaengine.cpp:416 | ||
1247 engines/cine/metaengine.cpp:421 | ||
1275 engines/dgds/metaengine.cpp:77 | ||
1283 engines/draci/metaengine.cpp:155 | ||
1288 engines/draci/metaengine.cpp:192 | ||
1315 engines/freescape/metaengine.cpp:120 | ||
1317 engines/freescape/metaengine.cpp:131 | ||
1339 engines/freescape/games/driller/driller.cpp:198 | ||
1440 engines/hugo/metaengine.cpp:175 | ||
1531 engines/lure/metaengine.cpp:239 | ||
1532 engines/lure/metaengine.cpp:245 | ||
1731 engines/saga/metaengine.cpp:273 | ||
1732 engines/saga/metaengine.cpp:298 | ||
English
I18N: the boss key is a feature,
that allows players to quickly switch to a fake screen that looks like a business application,
typically to avoid detection if someone, like a boss, walks by while they are playing.
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1735 engines/saga/metaengine.cpp:316 | ||
1736 engines/saga/metaengine.cpp:321 | ||
1875 engines/scumm/dialogs.cpp:1722 | ||
1876 engines/scumm/dialogs.cpp:1722 | ||
1992 engines/scumm/metaengine.cpp:386 | ||
2014 engines/scumm/metaengine.cpp:776 | ||