Exit Zen
1285
engines/draci/metaengine.cpp:168
English I18N: shows where the game actor is able to move
1286
engines/draci/metaengine.cpp:174
English
1288
engines/draci/metaengine.cpp:192
English
1289
engines/draci/metaengine.cpp:198
English
1290
engines/draci/metaengine.cpp:204
English
1305
engines/freescape/metaengine.cpp:65
English
1325
engines/freescape/games/castle/castle.cpp:234
English
1326
engines/freescape/games/castle/castle.cpp:239
English
1331
engines/freescape/games/castle/castle.cpp:292
English
1332
engines/freescape/games/castle/castle.cpp:298 engines/freescape/games/eclipse/eclipse.cpp:245
English
1340
engines/freescape/games/eclipse/eclipse.cpp:224
English I18N: Illustrates the angle at which you turn left or right.
1341
engines/freescape/games/eclipse/eclipse.cpp:230
English I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
1342
engines/freescape/games/eclipse/eclipse.cpp:235
English
1432
engines/hugo/metaengine.cpp:111
English
1433
engines/hugo/metaengine.cpp:117
English
1434
engines/hugo/metaengine.cpp:122
English
1438
engines/hugo/metaengine.cpp:154
English
1439
engines/hugo/metaengine.cpp:167
English I18N: Move actor in the top direction
1440
engines/hugo/metaengine.cpp:175
English I18N: Move actor in the bottom direction
1441
engines/hugo/metaengine.cpp:183
English I18N: Move actor in the left direction