Several months have passed since our monumental 2.5.0 release, and now the ScummVM Team is thrilled to announce the release of the bugfix release, 2.5.1 codenamed “Californium”*. The most notable changes are: we added scalers in OpenGL mode (those AdvMame, HQ etc things), fixed several bugs in _The Lost Files of Sherlock Holmes_, made the sound for _Sam & Max_ more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for _The Longest Journey_, made many enhancements to _Little Big Adventure_ and we fixed the dreaded bug on _World of Xeen_ startup. The comprehensive list of changes can be found [here](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html). You may find the download at the usual place on [our downloads page](https://www.scummvm.org/downloads/). Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned! Enjoy ScummVM in 2022! \* The average atomic mass of Californium (atomic number 98) is 251.
Han pasado varios meses desde el lanzamiento de la monumental versión 2.5.0 y ahora el equipo de ScummVM está encantado de anunciar el lanzamiento de una nueva versión para corregir errores, la versión 2.5.1, nombre en clave «Californium»*. The most notable changes are: we added scalers in OpenGL mode (thosEstos son los cambios más relevantes: hemos añadido escaladores en el modo OpenGL (las cosas de AdvMame, HQ, etcthings), fixed several bugs i.), corregido varios fallos en _The Lost Files of Sherlock Holmes_, made the sound for _Sam & Max_ more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for _The Longest Journey_, made many enhancements to _Little Big Adventure_ and we fixed the dreaded bug on _World of Xeen_ startup. The comprehensive list of changes can be found [here](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html). You may find the download at the usual place on [our downloads page](https://www.scummvm.org/downloads/). Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned! Enjoy/Los archivos secretos de Sherlock Holmes_, mejorado la fidelidad del sonido de _Sam & Max_, los gráficos de algunos juegos de SCUMM para Macintosh, implementado más renderizadores para _The Longest Journey_, añadido muchas mejoras para _Little Big Adventure_ y también solucionado el temido fallo al arrancar _World of Xeen_. La lista detallada de cambios puede encontrarse [aquí (en inglés)](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html). Podéis encontrar la descarga donde siempre, en [nuestra página de descargas](https://www.scummvm.org/downloads/). Debido a un leve retraso en la versión para macOS, el actualizador automático se publicará dentro de unos días, ¡así que estad atentos! ¡Disfrutad de ScummVM ien 2022! \* The average atoLa masa atómica mass of Californium (atomic number 98) isedia del californio (elemento químico con el número atómico 98) es de 251.
Several months have passed since our monumental 2.5.0 release, and now the ScummVM Team is thrilled to announce the release of the bugfix release, 2.5.1 codenamed “Californium”*. The most notable changes are: we added scalers in OpenGL mode (those AdvMame, HQ etc things), fixed several bugs in _The Lost Files of Sherlock Holmes_, made the sound for _Sam & Max_ more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for _The Longest Journey_, made many enhancements to _Little Big Adventure_ and we fixed the dreaded bug on _World of Xeen_ startup. The comprehensive list of changes can be found [here](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html). You may find the download at the usual place on [our downloads page](https://www.scummvm.org/downloads/). Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned! Enjoy ScummVM in 2022! \* The average atomic mass of Californium (atomic number 98) is 251.
Han pasado varios meses desde el lanzamiento de la monumental versión 2.5.0 y ahora el equipo de ScummVM está encantado de anunciar el lanzamiento de una nueva versión para corregir errores, la versión 2.5.1, nombre en clave «Californium»*. The most notable changes are: we added scalers in OpenGL mode (those AdvMame, HQ etc things), fixed several bugs in _The Lost Files of Sherlock Holmes_, made the sound for _Sam & Max_ more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for _The Longest Journey_, made many enhancements to _Little Big Adventure_ and we fixed the dreaded bug on _World of Xeen_ startup. The comprehensive list of changes can be found [here](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html). You may find the download at the usual place on [our downloads page](https://www.scummvm.org/downloads/). Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned! Enjoy ScummVM in 2022! \* The average atomic mass of Californium (atomic number 98) is 251.
The most notable changes are: we added scalers in OpenGL mode (those AdvMame, HQ etc things), fixed several bugs in _The Lost Files of Sherlock Holmes_, made the sound for _Sam & Max_ more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for _The Longest Journey_, made many enhancements to _Little Big Adventure_ and we fixed the dreaded bug on _World of Xeen_ startup.
The comprehensive list of changes can be found [here](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html).
You may find the download at the usual place on [our downloads page](https://www.scummvm.org/downloads/). Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned!
Enjoy ScummVM in 2022!
\* The average atomic mass of Californium (atomic number 98) is 251.
The most notable changes are: we added scalers in OpenGL mode (thosEstos son los cambios más relevantes: hemos añadido escaladores en el modo OpenGL (las cosas de AdvMame, HQ, etcthings), fixed several bugs i.), corregido varios fallos en _The Lost Files of Sherlock Holmes_, made the sound for _Sam & Max_ more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for _The Longest Journey_, made many enhancements to _Little Big Adventure_ and we fixed the dreaded bug on _World of Xeen_ startup.
/Los archivos secretos de Sherlock Holmes_, mejorado la fidelidad del sonido de _Sam & Max_, los gráficos de algunos juegos de SCUMM para Macintosh, implementado más renderizadores para _The Longest Journey_, añadido muchas mejoras para _Little Big Adventure_ y también solucionado el temido fallo al arrancar _World of Xeen_.The comprehensive list of changes can be found [here](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html).
You may find the download at the usual place on [our downloads page](https://www.scummvm.org/downloads/). Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned!
Enjoy
La lista detallada de cambios puede encontrarse [aquí (en inglés)](https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html).
Podéis encontrar la descarga donde siempre, en [nuestra página de descargas](https://www.scummvm.org/downloads/). Debido a un leve retraso en la versión para macOS, el actualizador automático se publicará dentro de unos días, ¡así que estad atentos!
¡Disfrutad de ScummVM
ien 2022!\*
The average atoLa masa atómica mass of Californium (atomic number 98) isedia del californio (elemento químico con el número atómico 98) es de 251.