_Backyard Basketball_, is finally ready to come off the bench for some sweet public testing! You can now play again on ScummVM this beloved Backyard Sports title (not to mention __the last unsupported game on the SCUMM engine__). Play with the Backyard Kids and even create five of your own! This game also features (now former) NBA and WNBA stars _Kevin Garnett_ and _Lisa Leslie_! Much like the other sports titles of this franchise, controls are point-and-click by default, with gamepad and keyboard options. Pick your favorite kids and play some 3 on 3 basketball. Don't forget your _110% Juice_ or _Dunking Donut_ for a _slamma jamma_! Pass that ball in, listen to the live commentary from Sunny Day and Barry DeJay and shoot some jumpers on your way to a championship. Are you ready to play? Dig up your good old CD and fire up the latest [daily build](https://scummvm.org/downloads/#daily)!
[_Unrest_](https://pyrodactyl.com/) is a roleplaying game developed by _Pyrodactyl Studios_ set in a fantasy interpretation of ancient India. You’ll step into the shoes of ordinary people and navigate a world fraught with challenges as they strive for safety, freedom, and peace. We are proud to announce that Unrest is now playable using ScummVM thanks to the work done by our GSoC student, Kartik Agarwala! Help us test the game by grabbing a [daily build](https://scummvm.org/downloads/#daily) of ScummVM. Read through our [testing guidelines](https://wiki.scummvm.org/index.php/Release_Testing#Testing_Guidelines), and please take some [screenshots](https://wiki.scummvm.org/index.php/Screenshots) along the way. If you encounter any issues, please report them to our [bugtracker](https://bugs.scummvm.org/). If you don’t own Unrest, you can purchase this game from either [GOG](https://www.gog.com/en/game/unrest) or [Steam](https://store.steampowered.com/app/292400/Unrest/). The demo for the game is also supported and available [from our web site](https://www.scummvm.org/demos/). Now go, use your manipulative skills to bring peace to this troubled world where chaos is not afar. For the most daring players using the iron-man mode, saving and loading the game is only available using ScummVM's Global Main Menu.
We are excited to announce that [_Rise of the Dragon_](https://en.wikipedia.org/wiki/Rise_of_the_Dragon)is now ready for public testing. This is the first of a small number of games built using the DGDS (Dynamix Game Development System) engine. The Dynamix name may be familiar – bought by Sierra in 1990, the Dynamix brand continued and became well known for action and puzzle games like _The Incredible Machine_, _A10 Tank Killer_, and _Red Baron_.They also made a few adventures using the custom DGDS engine. _Rise of the Dragon_ is set in Los Angeles in a dark version of the future, circa 2053.You play as Blade Hunter, a private investigator and retired police officer.After a designer drug kills the mayor's rebellious daughter, Chandra, Hunter is hired to find the people responsible for releasing the drug on the streets. What Blade ultimately finds is much more than he expected._Rise of the Dragon_ combines classic point-and-click adventure style with platforming arcade sequences, giving a unique gameplay combination. You’ll need the latest [daily build of ScummVM](https://scummvm.org/downloads/#daily) and files from the DOS version of the game, which you can buy at [GOG](https://www.gog.com/en/game/rise_of_the_dragon) (check [our wiki](https://wiki.scummvm.org/index.php/Rise_of_the_Dragon) for the required data files).Please file any issues you notice on our [bug tracker](https://bugs.scummvm.org/).
After seven months of intense work, we are ready to announce support for a few games based on qdEngine, developed by K-D Labs. The work is based on the original sources published now under GPL, although the work started a bit earlier than that. The engine supports 14 games, five of which we are announcing support for. Most of these games were released in Russian; however, there were Lithuanian, Czech, and Polish releases. The support is announced for: * _Wait for it! Issue 3. Song for a Hare_, (Russian: _Ну, погоди! Выпуск 3. Песня для зайца_, Lithuanian: _Na, palauk! Zuikio dainos_, Czech: _Jen počkej a Píseň pro zajíce_) * _Mask Show_ (Russian: _Маски-шоу_) * _Marvellous Mice Adventures: Meeting Sea Rat_ (Russian: _Три маленькие белые мышки. Визит Морской крысы_, Czech: _Příběhy myší rodinky I_, Polish: _Były Sobie Myszki Trzy: Na Spotkanie Cioci Myszy_) * _The Adventures of the Good Soldier Schweik_ (Russian: _Похождения бравого солдата Швейка_) * _Marvellous Mice Adventures: Sea Rat's Birthday_, (Russian: _Три маленькие белые мышки. День рождения морской крысы_, Polish: _Były Sobie Myszki Trzy: Urodzinowe Śledztwo_) Other games do work; however, we haven’t playtested them. You may find more information on [our Wiki](https://wiki.scummvm.org/index.php?title=QdEngine). Also, we are looking for the Lithuanian version of _Little Longnose_ and Polish releases of _Little Mice_ games and _Wait for it!_ game. If you happen to have a copy, please contact sev. We continue the active development so that support for other games will follow shortly. The primary constraint is playtesting. To run these games, you need the [latest daily build](https://www.scummvm.org/downloads/#daily) of ScummVM. If you encounter any hiccups during your quests, please file them on our [issue tracker](https://bugs.scummvm.org/).
[_Castle Master_](https://wiki.scummvm.org/index.php?title=Castle_Master), the haunting conclusion to the Freescape engine saga, is now ready for public testing! Prepare yourself for a perilous adventure as you lower the drawbridge to enter the Castle Master’s domain. Released in 1990 by Incentive Software, Castle Master became popular for its technical innovation and challenging gameplay. The game inspired countless 3D adventure titles, and the Freescape engine itself marked a technological milestone, enabling groundbreaking object interaction and spatial puzzles. Notably, Castle Master was one of the first games to let you choose to play as either a prince or a princess, offering a different experience depending on your choice. Your mission: rescue your twin, imprisoned within the eerie depths of Castle Eternity by the evil Magister. This sprawling, foreboding castle is filled with traps, monsters, and puzzles blocking your path. Gather items, unlock doors, and solve complex riddles as you navigate the labyrinthine halls and confront the dark forces within. This modern reimplementation showcases enhanced graphics using OpenGL, with initial support for the DOS and ZX Spectrum releases. If you’re eager to embark on this dark journey, [a playable demo](https://downloads.scummvm.org/frs/demos/freescape/castle-dos-demo.zip) is available to test your tenacity. To participate in the testing, ensure you have a [daily development build](https://www.scummvm.org/downloads/#daily). We encourage all players to submit feedback and bug reports through our [issue tracker](https://bugs.scummvm.org/). Will you brave the creepy corridors of Castle Eternity and free your sibling, or will you fall victim to the Magister’s curse and join his army of enslaved spirits? The adventure awaits!