![GSoC Logo](/data/news/GSoC2017Logo.png) Today Google announced the accepted projects for this year's Summer of Code. We are pleased and excited to say that ScummVM will be mentoring three students while ResidualVM will also have one student. All four of them will work on game engines: *Andrii Prykhodko (a.k.a. whiterandrek) will be working on adding support for the ***[Pink Panther: Passport to Peril](https://en.wikipedia.org/wiki/The_Pink_Panther:_Passport_to_Peril)*** and ***[Pink Panther: Hokus Pokus Pink](https://en.wikipedia.org/wiki/The_Pink_Panther:_Hokus_Pokus_Pink)*** games to ScummVM. *Joseph-Eugene Winzer (a.k.a. Joefish) will be working on adding support for ***[The Immortal](https://en.wikipedia.org/wiki/The_Immortal_(video_game))*** game to ScummVM. *Matthew Stewart will be working on the engine used by ***[Star Trek: 25th Anniversary](https://en.wikipedia.org/wiki/Star_Trek:_25th_Anniversary_(computer_game))*** and ***[Star Trek: Judgment Rites](https://en.wikipedia.org/wiki/Star_Trek:_Judgment_Rites)***. The focus for the GSoC period will be on the first game. *Liu Zhaosong (a.k.a. Douglas\_GSoC) will be working on improving the Stark engine, used for ***[The Longest Journey](https://en.wikipedia.org/wiki/The_Longest_Journey)*** video game, in ResidualVM. Please welcome with us our four adventurous students for what we hope will be a productive and interesting summer! And you can follow their progress throughout the summer on the [ScummVM Blogs](http://planet.scummvm.org).
![GSoC Logo](/data/news/GSoC2017Logo.png) Google ha anunciado hoy los proyectos aceptados para el Summer of Code de este año. Nos complace y emociona anunciar que ScummVM tutelará a tres alumnos, mientras que ResidualVM tutelará a otro alumno. Los cuatro trabajarán en motores de juegos: *Andrii Prykhodko (alias whiterandrek) se ocupará de añadir soporte para los juegos ***[Pink Panther: Passport to Peril (La Pantera Rosa en Misión PeligRosa)](https://en.wikipedia.org/wiki/The_Pink_Panther:_Passport_to_Peril)*** y ***[Pink Panther: Hokus Pokus Pink (La Pantera Rosa en Abracadabra Rosa)](https://en.wikipedia.org/wiki/The_Pink_Panther:_Hokus_Pokus_Pink)*** en ScummVM. *Joseph-Eugene Winzer (alias Joefish) se ocupará de añadir soporte para el juego ***[The Immortal](https://en.wikipedia.org/wiki/The_Immortal_(video_game))*** en ScummVM. *Matthew Stewart trabajará en el motor utilizado por ***[Star Trek: 25th Anniversary](https://en.wikipedia.org/wiki/Star_Trek:_25th_Anniversary_(computer_game))*** y ***[Star Trek: Judgment Rites](https://en.wikipedia.org/wiki/Star_Trek:_Judgment_Rites)***. El objetivo del periodo del GSoC será el primer juego. *Liu Zhaosong (alias Douglas\_GSoC) se ocupará de mejorar el motor Stark, usado por el videojuego ***[The Longest Journey](https://en.wikipedia.org/wiki/The_Longest_Journey)***, en ResidualVM. ¡Demos la bienvenida a nuestros cuatro aventureros estudiantes en lo que esperamos que sea un verano productivo e interesante! Podréis seguir sus avances a lo largo del verano en los [blogs de ScummVM (en inglés)](http://planet.scummvm.org).
Today Google announced the accepted projects for this year's Summer of Code. We are pleased and excited to say that ScummVM will be mentoring three students while ResidualVM will also have one student. All four of them will work on game engines:
* Andrii Prykhodko (a.k.a. whiterandrek) will be working on adding support for the ***[Pink Panther: Passport to Peril](https://en.wikipedia.org/wiki/The_Pink_Panther:_Passport_to_Peril)*** and ***[Pink Panther: Hokus Pokus Pink](https://en.wikipedia.org/wiki/The_Pink_Panther:_Hokus_Pokus_Pink)*** games to ScummVM.
* Joseph-Eugene Winzer (a.k.a. Joefish) will be working on adding support for ***[The Immortal](https://en.wikipedia.org/wiki/The_Immortal_(video_game))*** game to ScummVM.
* Matthew Stewart will be working on the engine used by ***[Star Trek: 25th Anniversary](https://en.wikipedia.org/wiki/Star_Trek:_25th_Anniversary_(computer_game))*** and ***[Star Trek: Judgment Rites](https://en.wikipedia.org/wiki/Star_Trek:_Judgment_Rites)***. The focus for the GSoC period will be on the first game.
* Liu Zhaosong (a.k.a. Douglas\_GSoC) will be working on improving the Stark engine, used for ***[The Longest Journey](https://en.wikipedia.org/wiki/The_Longest_Journey)*** video game, in ResidualVM.
Please welcome with us our four adventurous students for what we hope will be a productive and interesting summer! And you can follow their progress throughout the summer on the [ScummVM Blogs](http://planet.scummvm.org).
Google ha anunciado hoy los proyectos aceptados para el Summer of Code de este año. Nos complace y emociona anunciar que ScummVM tutelará a tres alumnos, mientras que ResidualVM tutelará a otro alumno. Los cuatro trabajarán en motores de juegos:
* Andrii Prykhodko (alias whiterandrek) se ocupará de añadir soporte para los juegos ***[Pink Panther: Passport to Peril (La Pantera Rosa en Misión PeligRosa)](https://en.wikipedia.org/wiki/The_Pink_Panther:_Passport_to_Peril)*** y ***[Pink Panther: Hokus Pokus Pink (La Pantera Rosa en Abracadabra Rosa)](https://en.wikipedia.org/wiki/The_Pink_Panther:_Hokus_Pokus_Pink)*** en ScummVM.
* Joseph-Eugene Winzer (alias Joefish) se ocupará de añadir soporte para el juego ***[The Immortal](https://en.wikipedia.org/wiki/The_Immortal_(video_game))*** en ScummVM.
* Matthew Stewart trabajará en el motor utilizado por ***[Star Trek: 25th Anniversary](https://en.wikipedia.org/wiki/Star_Trek:_25th_Anniversary_(computer_game))*** y ***[Star Trek: Judgment Rites](https://en.wikipedia.org/wiki/Star_Trek:_Judgment_Rites)***. El objetivo del periodo del GSoC será el primer juego.
* Liu Zhaosong (alias Douglas\_GSoC) se ocupará de mejorar el motor Stark, usado por el videojuego ***[The Longest Journey](https://en.wikipedia.org/wiki/The_Longest_Journey)***, en ResidualVM.
¡Demos la bienvenida a nuestros cuatro aventureros estudiantes en lo que esperamos que sea un verano productivo e interesante! Podréis seguir sus avances a lo largo del verano en los [blogs de ScummVM (en inglés)](http://planet.scummvm.org).