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New translation

ScummVM Website / NewsItalian

A poor test subject is doomed to repeat an hour over and over again. Trying desperately to prove his species worth as something better than merely meat to be ground into intergalactic fast food burgers.

The ScummVM Team is pleased to announce full support for _Orion Burger_, the classic game by Sanctuary Woods. The engine also adds a few niceties that the original didn't have, such as mouse wheel handling, and using the spacebar to skip walk animations - something the original didn't do properly.

Help us test the game by grabbing a [daily build](https://scummvm.org/downloads/#daily). Read through our [testing guidelines](https://wiki.scummvm.org/index.php/Release_Testing#Testing_Guidelines). The game's logic was all hardcoded, so we really need people to try all sorts of weird actions, and make sure the game handles everything correctly and matches the original implementation. And please take some [screenshots](https://wiki.scummvm.org/index.php/Screenshots) along the way.

Now, luck be with you. And remember, with the aliens cheating on the tests they set up for you, this will be no easy task.
Un povero soggetto-cavia è condannato a ripetere la stessa ora all'infinito. Cercando disperatamente di dimostrare che la sua specie non è solo carne da macello per la catena intergalattica di fast food.

Il team di ScummVM è lieto di annunciare il supporto per _Orion Burger_, un gioco classico della Sanctuary Woods. La nostra reimplementazione aggiunge inoltre alcune comodità, come il supporto per la rotellina del mouse e la possibilità, premendo la barra spaziatrice, di saltare le animazioni durante gli spostamenti (tale comando non funzionava correttamente nell'originale).

Aiutaci a testare il gioco, procurandoti una [daily build](https://scummvm.org/downloads/#daily). Consulta le nostre [linee guida per i test](https://wiki.scummvm.org/index.php/Release_Testing#Testing_Guidelines). La logica del gioco è interamente hardcoded, per cui abbiamo davvero bisogno di tester che provino tutte le azioni più strane per accertarci che il gioco funzioni correttamente e corrisponda all'originale. E per favore, crea anche qualche [screenshot](https://wiki.scummvm.org/index.php/Screenshots) mentre giochi.

Buona fortuna! E ricorda, dato che gli alieni barano sempre nei test che hanno preparato per te, non sarà impresa facile.
a month ago
User avatar tag2015

New translation

ScummVM Website / NewsItalian

Lets Do the Time Warp Again, Or Burger Chow Awaits
Rifacciamo il salto temporale, Burger Chow ci aspetta
a month ago
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ScummVM Website / NewsItalian

New string to translate a month ago
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Resource update

ScummVM Website / NewsItalian

Resource update a month ago
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New strings to translate

ScummVM Website / NewsItalian

New strings to translate a month ago
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Resource update

ScummVM Website / NewsItalian

Resource update a month ago
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Translation changed

ScummVM Website / NewsItalian

We are proud to announce the last release of the year 2023. Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”.

## New games
The team was quite busy working on new engines and enhancing existing ones. The list of supported games grew noticeably, and we now support these additions:

* _Adibou 1_
* _Classical Cats_
* _The Dark Eye_
* _Dark Side_
* _Escape From Hell_
* _Gadget: Invention Travel and Adventure_
* _Gobliiins 5_
* _The Excavation of Hob's Barrow_
* _Kingdom: The Far Reaches_
* _Might and Magic Book One_
* _Muppet Treasure Island_
* _Nancy Drew: The Final Scene_
* _Nancy Drew: Message in a Haunted Mansion_
* _Nancy Drew: Secrets Can Kill_
* _Nancy Drew: Stay Tuned for Danger_
* _Nancy Drew: Treasure in the Royal Tower_
* _Primordia_
* _Reah: Face the Unknown_
* _Schizm: Mysterious Journey_
* _Shardlight_
* _Strangeland_
* _Syberia_ and _Syberia II_ (macOS versions only)
* _Technobabylon_
* _The Vampire Diaries_
* _Whispers of a Machine_
* _Wrath of the Gods_ and four other Director titles.
* 14 AGS titles by _Stranga_ and _Cloak and Dagger_

All together, we’ve introduced 50 new games and five new engines.

## New platforms
We are happy to see the RetroArch port being properly rewritten, and the port is now part of our source code. The Atari port has also been redone from scratch and now talks natively to the hardware, skipping SDL as an intermediate layer. That made many more games playable on the platform. The Atari FireBee port is still using the SDL library, though.

## Speed-optimized graphics
Thanks to the work of one of the GSoC participants this year, Wyatt Radkiewicz (a.k.a. eklipsed), we now use CPU-specific SIMD instructions such as SSE, AVX2, and NEON for drawing graphics in the AGS engine and in some generic routines. This led to 4-14x speedup in drawing for many cases.

## Networking games
This year, we merged with the [Backyard Sports Online](https://backyardsports.online/) project, which made it possible to play _Backyard Football_, _Backyard Baseball 2001_ and _Backyard Football 2002_ over the internet with other humans. Also, the _Moonbase Commander_ support is in active playtesting mode, though not yet ready for prime time.

## Notable engine enhancements
The AGS engine has been brought up to version 3.6.0.53 from upstream.

For many engines, we added support for numerous Chinese and Japanese game variants.

Believe it or not, we implemented a lot of native GUI dialogs for SCUMM games, bringing them closer to the original experience. We also rewrote the sound code for the SCUMM Humongous Entertainment games, making them flawless.

We performed a deep review of the _Broken Sword 1_ game engine, implementing some small, previously unnoticed things like scene transitions, in-game menu peculiarities, accurate fonts, idle animations, and more. Now, the game is absolutely faithful to the original.

----

The full [Release Notes](https://downloads.scummvm.org/frs/scummvm/2.8.0/ReleaseNotes.html) contain a comprehensive summary of the changes and enhancements; it is about 3 pages long with this release.

On [our downloads page](https://www.scummvm.org/downloads/), you can find the downloads for various platforms. If you are using Windows, macOS, or either the Ubuntu Snap or Flatpack packages, the autoupdater will assist you in updating to ScummVM 2.8.0. Android port will follow up very shortly, as we are currently in the Open Beta phase.

Play the games, and enjoy ScummVM!

_Ah, one more thing…_

ScummVM is coming to [the Apple App Store for iPhones and iPads](https://apps.apple.com/us/app/scummvm/id6446184412). Please leave us with good reviews and report any problems on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS support channel](https://discord.com/channels/581224060529148060/1149456560922316911).
Siamo orgogliosi di annunciare l'ultima release del 2023. Diamo il benvenuto a ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”.

## Nuovi giochi
Il team si è dato da fare per aggiungere nuovi motori e migliorare quelli preesistenti. L'elenco dei giochi supportati è incrementato sensibilmente, con le seguenti novità:

* _Adibù 1_
* _Classical Cats_
* _The Dark Eye_
* _Dark Side_
* _Escape From Hell_
* _Gadget: Invention Travel and Adventure_
* _Gobliiins 5_
* _The Excavation of Hob's Barrow_
* _Kingdom: The Far Reaches_
* _Might and Magic Book One_
* _Muppet Treasure Island_
* _Nancy Drew: The Final Scene_
* _Nancy Drew: Message in a Haunted Mansion_
* _Nancy Drew: Secrets Can Kill_
* _Nancy Drew: Stay Tuned for Danger_
* _Nancy Drew: Treasure in the Royal Tower_
* _Primordia_
* _Reah: Face the Unknown_
* _Schizm: Mysterious Journey_
* _Shardlight_
* _Strangeland_
* _Syberia_ e _Syberia II_ (solo versioni macOS)
* _Technobabylon_
* _The Vampire Diaries_
* _Whispers of a Machine_
* _Wrath of the Gods_ e quattro altri titoli Director.
* 14 giochi AGS sviluppati da _Stranga_ e _Cloak and Dagger_.

In totale, abbiamo introdotto ben 50 nuovi giochi e cinque nuovi motori.

## Nuove piattaforme
Siamo contenti di constatare che il port per RetroArch è stato reimplementato nel modo corretto, e ora il port è stato incorporato nel nostro codice. Anche il port per Atari è stato riscritto da zero e ora sfrutta direttamente l'hardware, senza utilizzare SDL come intermediario. In questo modo, molti più giochi sono fruibili su tale piattaforma. Tuttavia, il port per Atari FireBee utilizza ancora la libreria SDL.

## Grafica velocizzata
Grazie al lavoro di uno dei nostri studenti della Google Summer of Code, Wyatt Radkiewicz (eklipsed), ora utlizziamo le estensioni SIMD specifiche per CPU, come SSE, AVX2 e NEON, per la grafica del motore AGS e per alcune routine generiche. Ciò ha portato ad una velocizzazione (da 4 fino a 14 volte) in molti casi d'uso.

## Gioco in rete
Quest'anno ci siamo uniti al progetto [Backyard Sports Online](https://backyardsports.online/), che ha reso possibile il gioco online con altri utenti nei giochi _Backyard Football_, _Backyard Baseball 2001_ e _Backyard Football 2002_. Anche _Moonbase Commander_ è in fase di playtest, ma non ancora pronto per il grande pubblico.

## Miglioramenti nei motori
Il motore AGS è stato aggiornato fino alla versione 3.6.0.53.

Per molti motori abbiamo aggiunto il supporto per le versioni Cinesi e Giapponesi.

Non ci crederai, ma siamo riusciti ad implementare svariate interfacce utente native nei giochi SCUMM, per un'esperienza ancora più simile all'originale. Abbiamo inoltre riscritto il codice per il sonoro nei giochi della Humongous Entertainment, rendendolo praticamente perfetto.

Abbiamo effettuato una revisione approfondita del motore di _Broken Sword 1_, implementando molti dettagli precedentemente ignorati come le transizioni di scena, alcune particolarità dei menù, font più accurati, animazioni idle e molto altro. Ora il gioco è assolutamente fedele all'originale.

----

Le [Note di Rilascio](https://downloads.scummvm.org/frs/scummvm/2.8.0/ReleaseNotes.html) contengono un riepilogo dettagliato di tutte le variazioni e miglioramenti, e per questa release sono quasi tre pagine.

Sulla nostra [pagina download](https://www.scummvm.org/downloads/) puoi trovare i download per diverse piattaforme. Se utilizzi Windows, macOS, o i package Snap o Flatpack per Ubuntu, il sistema di aggiornamento automatico ti aiuterà nell'upgrade alla versione 2.8.0. La versione Android seguirà a breve, siamo attualmente in fase di Beta Pubblica.

Prova i nuovi giochi, e divertiti con ScummVM!

_Ah, un'ultima cosa..._

ScummVM è ora disponibile sull'[App Store per iPhone e iPad](https://apps.apple.com/us/app/scummvm/id6446184412).
Per favore, lasciaci delle belle recensioni e in caso di problemi contattateci sul nostro [server Discord](https://discord.gg/4cDsMNtcpG), che comprende un canale dedicato per il [supporto iOS](https://discord.com/channels/581224060529148060/1149456560922316911).
a month ago
User avatar None

New string to translate

ScummVM Website / NewsItalian

New string to translate a month ago
User avatar None

Resource update

ScummVM Website / NewsItalian

Resource update a month ago
User avatar None

Source string changed

ScummVM Website / NewsItalian

We are proud to announce the last release of the year 2023. Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”.

## New games
The team was quite busy working on new engines and enhancing existing ones. The list of supported games grew noticeably, and we now support these additions:

* _Adibou 1_
* _Classical Cats_
* _The Dark Eye_
* _Dark Side_
* _Escape From Hell_
* _Gadget: Invention Travel and Adventure_
* _Gobliiins 5_
* _The Excavation of Hob's Barrow_
* _Kingdom: The Far Reaches_
* _Might and Magic Book One_
* _Muppet Treasure Island_
* _Nancy Drew: The Final Scene_
* _Nancy Drew: Message in a Haunted Mansion_
* _Nancy Drew: Secrets Can Kill_
* _Nancy Drew: Stay Tuned for Danger_
* _Nancy Drew: Treasure in the Royal Tower_
* _Primordia_
* _Reah: Face the Unknown_
* _Schizm: Mysterious Journey_
* _Shardlight_
* _Strangeland_
* _Syberia_ and _Syberia II_ (macOS versions only)
* _Technobabylon_
* _The Vampire Diaries_
* _Whispers of a Machine_
* _Wrath of the Gods_ and four other Director titles.
* 14 AGS titles by _Stranga_ and _Cloak and Dagger_

All together, we’ve introduced 50 new games and five new engines.

## New platforms
We are happy to see the RetroArch port being properly rewritten, and the port is now part of our source code. The Atari port has also been redone from scratch and now talks natively to the hardware, skipping SDL as an intermediate layer. That made many more games playable on the platform. The Atari FireBee port is still using the SDL library, though.

## Speed-optimized graphics
Thanks to the work of one of the GSoC participants this year, Wyatt Radkiewicz (a.k.a. eklipsed), we now use CPU-specific SIMD instructions such as SSE, AVX2, and NEON for drawing graphics in the AGS engine and in some generic routines. This led to 4-14x speedup in drawing for many cases.

## Networking games
This year, we merged with the [Backyard Sports Online](https://backyardsports.online/) project, which made it possible to play _Backyard Football_, _Backyard Baseball 2001_ and _Backyard Football 2002_ over the internet with other humans. Also, the _Moonbase Commander_ support is in active playtesting mode, though not yet ready for prime time.

## Notable engine enhancements
The AGS engine has been brought up to version 3.6.0.53 from upstream.

For many engines, we added support for numerous Chinese and Japanese game variants.

Believe it or not, we implemented a lot of native GUI dialogs for SCUMM games, bringing them closer to the original experience. We also rewrote the sound code for the SCUMM Humongous Entertainment games, making them flawless.

We performed a deep review of the _Broken Sword 1_ game engine, implementing some small, previously unnoticed things like scene transitions, in-game menu peculiarities, accurate fonts, idle animations, and more. Now, the game is absolutely faithful to the original.

----

The full [Release Notes](https://downloads.scummvm.org/frs/scummvm/2.8.0/ReleaseNotes.html) contain a comprehensive summary of the changes and enhancements; it is about 3 pages long with this release.

On [our downloads page](https://www.scummvm.org/downloads/), you can find the downloads for various platforms. If you are using Windows, macOS, or either the Ubuntu Snap or Flatpack packages, the autoupdater will assist you in updating to ScummVM 2.8.0. Android port will follow up very shortly, as we are currently in the Open Beta phase.

Play the games, and enjoy ScummVM!

_Ah, one more thing…_

ScummVM is coming to [the Apple App Store for iPhones and iPads](https://apps.apple.com/us/app/scummvm/id6446184412). Please leave us with good reviews and report any problems on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS support channel](https://discord.com/channels/581224060529148060/1149456560922316911).
a month ago
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Last author Walter Agazzi

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